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BakersAdventure/assets/image.py
2026-03-27 15:34:24 +01:00

12 lines
442 B
Python
Executable File

import pygame
import os
class Image(pygame.sprite.Sprite):
def __init__(self, image:str, size):
self.image_path = os.path.join(os.path.dirname(f"{os.path.realpath(__file__)}"), f"image/{image}") # entrer les noms d'images ( + extension) du sprite
self.load = pygame.transform.scale(pygame.image.load(self.image_path).convert_alpha(), size)
def get_collision(self, x, y):
return self.load.get_rect().collidepoint(x, y)