mirror of
https://github.com/guezoloic/racing-game.git
synced 2026-03-28 18:03:50 +00:00
145 lines
2.9 KiB
Java
145 lines
2.9 KiB
Java
package model;
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import java.util.ArrayList;
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public class Game
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{
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private boolean paused;
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private Car[] cars;
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private Map map;
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private ArrayList<GObserver> obs;
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public static class Builder
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{
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private int pnumber = 3;
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private Map map = null;
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private State state = new State();
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public Builder setPlayers(int pnumber)
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{
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this.pnumber = pnumber;
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return this;
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}
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public Builder setMap(Map map)
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{
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this.map = map;
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return this;
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}
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public Builder setState(State s)
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{
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this.state = s;
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return this;
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}
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public Builder defaultMap()
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{
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Integer[][] map = new Integer[][]
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{
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, -1, -1, 5, 0 },
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{ 0, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 0, 0, -1, 0, 0, -1, 0 },
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{ 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0 },
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{ 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0 },
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{ 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, -1, -1, 2, 0, 0, -1, 0 },
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{ 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0 },
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{ 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0 },
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{ 0, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -2, -3, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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};
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this.map = Map.fromInts(map);
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return this;
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}
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public Game build()
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{
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if (map == null) defaultMap();
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return new Game(pnumber, map, state);
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}
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}
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public Game(int pnumber, Map map, State state)
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{
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int loop = map.getPathSize();
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this.map = map;
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cars = new Car[pnumber];
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obs = new ArrayList<>();
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for (int i = 0; i < pnumber; i++)
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{
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Car car = new Car(loop, state);
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cars[i] = car;
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// Observer pour avancer
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obs.add(car);
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}
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}
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private boolean isFinish()
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{
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for (Car car : cars)
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{
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if (car.getFuel() == 0)
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return true;
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}
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return false;
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}
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public synchronized boolean togglePause()
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{
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if (paused) notifyAll();
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paused = !paused;
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return paused;
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}
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private void step() throws InterruptedException
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{
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for (GObserver o : obs)
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{
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synchronized (this)
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{
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// pause du jeu, while si on notifyall sans faire exprès un autre bout de code
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while (paused)
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{
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wait();
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}
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}
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boolean isSuccess = o.apply();
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if (!isSuccess)
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{
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System.err.println("Une erreur s'est produite pendant le jeu.");
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System.exit(1);
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}
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}
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}
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public void run()
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{
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while (!isFinish())
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{
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try
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{
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step();
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Thread.sleep(1000);
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}
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catch (InterruptedException e)
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{ e.printStackTrace(); }
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}
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}
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/** Retourne la carte du jeu */
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public Map getMap() {
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return map;
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}
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/** Retourne toutes les voitures du jeu */
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public Car[] getCars() {
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return cars;
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}
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}
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