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Merge branch 'model/Map' into model/Game
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@@ -148,7 +148,7 @@ public class Map
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for (int i = 0; i < map.length; i++)
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{
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for (int j = 0; j < map.length; j++)
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for (int j = 0; j < map[0].length; j++)
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{
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switch (map[i][j].getType())
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{
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@@ -207,8 +207,8 @@ public class Map
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for (int[] pos : coord)
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{
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int x = current.x + pos[0];
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int y = current.y + pos[1];
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int x = current.x + pos[1];
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int y = current.y + pos[0];
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if ((x >= 0 && map[0].length > x) && (y >= 0 && map.length > y))
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{
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