Files
LearnOpenGL/src/vbo.cpp

16 lines
437 B
C++
Executable File

#include "vbo.hpp"
VBO::VBO() : id(0) {}
void VBO::setData(GLfloat* vertices, size_t size)
{
if (this->id == 0) glGenBuffers(1, &this->id);
glBindBuffer(GL_ARRAY_BUFFER, this->id);
glBufferData(GL_ARRAY_BUFFER, size, vertices, GL_STATIC_DRAW);
}
VBO::~VBO() { glDeleteBuffers(1, &this->id); }
void VBO::bind() { glBindBuffer(GL_ARRAY_BUFFER, this->id); }
void VBO::unbind() { glBindBuffer(GL_ARRAY_BUFFER, 0); }