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feat: replace triangle test by cube
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@@ -5,6 +5,8 @@
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#include "glm/ext/matrix_float4x4.hpp"
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#include "glm/ext/vector_float3.hpp"
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namespace core
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{
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class Camera
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{
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private:
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@@ -63,5 +65,5 @@ class Camera
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void setFov(float newFov);
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void setPosition(const glm::vec3& newPosition);
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};
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} // namespace core
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#endif
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