package Characters; public class Players extends Personnage { public Players(int[] coordinate, int n) { super(n, coordinate); } public Integer changeCoordinate(String input) { if (input.length() > 0) { return (int)input.charAt(0); } return null; } public boolean moveCoordinate(int keys) { Mouvements value = getMouvement(keys); if (value != null) { moveSnake(value); return true; } return false; } }