import environnements.Map; import game.Terminal; import object.Items; import personnages.Personnage; import personnages.Player; import tests.*; public class Main { public static void main(String[] args) { Personnage.n = 2; Personnage[] personnages = new Personnage[] { new Player(new int[] {0, 0}, "Philippe Etchebest"), new Player(new int[] {19, 19}, "Luke Skywalker") }; Map map = new Map(20, 20); map.addObjectsRandomize(new Object[] {Items.FRAISE}, 2); new Terminal(map, personnages); } }